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/ Chip 2001 November / Chip Kasım 2001.iso / prog / cdcode / bpaint / plugins / bhodiNUT FRESNEL / strings_us / dialogs / dlg_fresnel.str
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Text File  |  2000-07-19  |  2.6 KB  |  120 lines

  1. DIALOGSTRINGS DLG_FRESNEL
  2.  
  3.     { 
  4.         
  5.         // String Indexes
  6.         
  7.             DS_EMPTY                        "";
  8.             
  9.             DS_SPACE                        " ";
  10.             
  11.             DS_SPACE_FOUR                    "    ";
  12.         
  13.         
  14.               DS_FRESNEL_SHADER_NAME            "Fresnel";
  15.               
  16.               DS_FRESNEL_TITLE                 "Fresnel BETA v0.90";
  17.               
  18.               DS_FRESNEL_SETTINGS_TITLE         "Settings: ";
  19.               
  20.               DS_FRESNEL_SETTINGS_UNIQUE        "Unique";
  21.               
  22.             DS_FRESNEL_SAVE                    "S"; // Save
  23.                     
  24.             DS_FRESNEL_DELETE                "D"; // Delete
  25.             
  26.             DS_FRESNEL_IMPORT                "I"; // Import
  27.             
  28.             DS_FRESNEL_EXPORT                "E"; // Export
  29.                     
  30.             DS_FRESNEL_POSITION_TITLE        "Position: ";
  31.             
  32.             DS_FRESNEL_INTERPOLATION_TITLE    "Interpolation: ";
  33.             
  34.                 DS_FRESNEL_INTERPOLATION_CUBIC_KNOTS    "Cubic Knots";
  35.                 
  36.                 DS_FRESNEL_INTERPOLATION_CUBIC_BIAS        "Cubic Bias";
  37.                 
  38.                 DS_FRESNEL_INTERPOLATION_SMOOTH            "Smooth";
  39.                 
  40.                 DS_FRESNEL_INTERPOLATION_LINEAR            "Linear";
  41.                 
  42.                 DS_FRESNEL_INTERPOLATION_NONE            "None";
  43.                 
  44.             DS_FRESNEL_USE_BUMP                "Use Bump";
  45.             
  46.             DS_FRESNEL_RENDER_TITLE            "Render: ";
  47.             
  48.                 DS_FRESNEL_RENDER_FRONT                    "Front Only";
  49.                 
  50.                 DS_FRESNEL_RENDER_FRONT_TRANS            "Front Trans";
  51.                 
  52.                 DS_FRESNEL_RENDER_BACK                    "Back Only";
  53.                 
  54.                 DS_FRESNEL_RENDER_BACK_TRANS            "Back Trans";
  55.                 
  56.                 DS_FRESNEL_RENDER_FRONT_BACK            "Front & Back";
  57.                 
  58.             DS_FRESNEL_CANCEL                " Cancel ";
  59.             
  60.             DS_FRESNEL_OK                    " OK ";
  61.             
  62.             
  63.             
  64.             DS_SAVE_TITLE                    "Save Gradient Preset";
  65.             
  66.             DS_SAVE_NAME_TITLE                "    Name: ";
  67.             
  68.             DS_SAVE_CANCEL                    " Cancel ";
  69.             
  70.             DS_SAVE_OK                        " OK ";
  71.             
  72.             
  73.             
  74.             DS_SHADER_PREVIEW_TYPE_TITLE                        "Preview";
  75.             
  76.                 DS_SHADER_SPHERE                                    "Sphere";
  77.                 
  78.                 DS_SHADER_CUBE                                        "Cube";
  79.                 
  80.                 DS_SHADER_PLANE                                        "Plane";
  81.                 
  82.                 DS_SHADER_CYLINDER                                    "Cylinder";
  83.                 
  84.                 DS_SHADER_TORUS                                        "Torus";
  85.  
  86.             
  87.             // Errors
  88.             
  89.             DS_FRESNEL_ERROR_01                "Could not find string resource";
  90.             
  91.             DS_FRESNEL_ERROR_02                "ERROR: File Corrupted";
  92.             
  93.             DS_FRESNEL_ERROR_03                "WARNING: Gradient Was Not Saved";
  94.             
  95.             DS_FRESNEL_ERROR_04                "ERROR: File Did Not Close Correctly";
  96.             
  97.             DS_FRESNEL_ERROR_05                "ERROR: Settings File Doesn't Exist";
  98.             
  99.             DS_FRESNEL_ERROR_06                "ERROR: File Was Not Created";
  100.             
  101.             DS_FRESNEL_ERROR_07                "ERROR: Could Not Open File";
  102.             
  103.             DS_FRESNEL_ERROR_08                "ERROR: Could Not Load String Resources";
  104.             
  105.             DS_FRESNEL_ERROR_09                "Name Must Contain At Least One Character";
  106.             
  107.             DS_FRESNEL_ERROR_10                "Do You Wish To Overwrite: ";
  108.             
  109.             DS_FRESNEL_ERROR_11                "bhodiNUT Fresnel Settings File Doesn't Exist, Adding Preset: ";
  110.             
  111.             DS_FRESNEL_ERROR_12                "bhodiNUT Fresnel, Adding Preset: ";
  112.                                                 
  113.         
  114.         // Error String Indexes
  115.         
  116.             DS_SHADER_ERROR_01                                    "Whoops!";
  117.         
  118.  
  119.     }
  120.