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- DIALOGSTRINGS DLG_FRESNEL
-
- {
-
- // String Indexes
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- DS_EMPTY "";
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- DS_SPACE " ";
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- DS_SPACE_FOUR " ";
-
-
- DS_FRESNEL_SHADER_NAME "Fresnel";
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- DS_FRESNEL_TITLE "Fresnel BETA v0.90";
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- DS_FRESNEL_SETTINGS_TITLE "Settings: ";
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- DS_FRESNEL_SETTINGS_UNIQUE "Unique";
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- DS_FRESNEL_SAVE "S"; // Save
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- DS_FRESNEL_DELETE "D"; // Delete
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- DS_FRESNEL_IMPORT "I"; // Import
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- DS_FRESNEL_EXPORT "E"; // Export
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- DS_FRESNEL_POSITION_TITLE "Position: ";
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- DS_FRESNEL_INTERPOLATION_TITLE "Interpolation: ";
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- DS_FRESNEL_INTERPOLATION_CUBIC_KNOTS "Cubic Knots";
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- DS_FRESNEL_INTERPOLATION_CUBIC_BIAS "Cubic Bias";
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- DS_FRESNEL_INTERPOLATION_SMOOTH "Smooth";
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- DS_FRESNEL_INTERPOLATION_LINEAR "Linear";
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- DS_FRESNEL_INTERPOLATION_NONE "None";
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- DS_FRESNEL_USE_BUMP "Use Bump";
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- DS_FRESNEL_RENDER_TITLE "Render: ";
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- DS_FRESNEL_RENDER_FRONT "Front Only";
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- DS_FRESNEL_RENDER_FRONT_TRANS "Front Trans";
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- DS_FRESNEL_RENDER_BACK "Back Only";
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- DS_FRESNEL_RENDER_BACK_TRANS "Back Trans";
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- DS_FRESNEL_RENDER_FRONT_BACK "Front & Back";
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- DS_FRESNEL_CANCEL " Cancel ";
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- DS_FRESNEL_OK " OK ";
-
-
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- DS_SAVE_TITLE "Save Gradient Preset";
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- DS_SAVE_NAME_TITLE " Name: ";
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- DS_SAVE_CANCEL " Cancel ";
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- DS_SAVE_OK " OK ";
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-
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- DS_SHADER_PREVIEW_TYPE_TITLE "Preview";
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- DS_SHADER_SPHERE "Sphere";
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- DS_SHADER_CUBE "Cube";
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- DS_SHADER_PLANE "Plane";
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- DS_SHADER_CYLINDER "Cylinder";
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- DS_SHADER_TORUS "Torus";
-
-
- // Errors
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- DS_FRESNEL_ERROR_01 "Could not find string resource";
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- DS_FRESNEL_ERROR_02 "ERROR: File Corrupted";
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- DS_FRESNEL_ERROR_03 "WARNING: Gradient Was Not Saved";
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- DS_FRESNEL_ERROR_04 "ERROR: File Did Not Close Correctly";
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- DS_FRESNEL_ERROR_05 "ERROR: Settings File Doesn't Exist";
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- DS_FRESNEL_ERROR_06 "ERROR: File Was Not Created";
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- DS_FRESNEL_ERROR_07 "ERROR: Could Not Open File";
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- DS_FRESNEL_ERROR_08 "ERROR: Could Not Load String Resources";
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- DS_FRESNEL_ERROR_09 "Name Must Contain At Least One Character";
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- DS_FRESNEL_ERROR_10 "Do You Wish To Overwrite: ";
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- DS_FRESNEL_ERROR_11 "bhodiNUT Fresnel Settings File Doesn't Exist, Adding Preset: ";
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- DS_FRESNEL_ERROR_12 "bhodiNUT Fresnel, Adding Preset: ";
-
-
- // Error String Indexes
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- DS_SHADER_ERROR_01 "Whoops!";
-
-
- }
-